项目介绍:
facebookPopTest
关于facebook开源动画库Pop的练习实例
运行效果图
一:关于Poping一些使用知识点
5 使用Poping只要简单五步就可以实现
// 1. Pick a Kind Of Animation // POPBasicAnimation POPSpringAnimation POPDecayAnimation
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
// 2. Decide weather you will animate a view property or layer property, Lets pick a View Property and pick kPOPViewFrame
// View Properties - kPOPViewAlpha kPOPViewBackgroundColor kPOPViewBounds kPOPViewCenter kPOPViewFrame kPOPViewScaleXY kPOPViewSize
// Layer Properties - kPOPLayerBackgroundColor kPOPLayerBounds kPOPLayerScaleXY kPOPLayerSize kPOPLayerOpacity kPOPLayerPosition kPOPLayerPositionX kPOPLayerPositionY kPOPLayerRotation kPOPLayerBackgroundColor
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
// 3. Figure Out which of 3 ways to set toValue
// anim.toValue = @(1.0);
// anim.toValue = [NSValue valueWithCGRect:CGRectMake(0, 0, 400, 400)];
// anim.toValue = [NSValue valueWithCGSize:CGSizeMake(40, 40)];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)];
// 4. Create Name For Animation & Set Delegate
basicAnimation.name=@"AnyAnimationNameYouWant";
basicAnimation.delegate=self
// 5. Add animation to View or Layer, we picked View so self.tableView and not layer which would have been self.tableView.layer
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];
Step 1 Pick Kind of Animation
POPBasicAnimation
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
// kCAMediaTimingFunctionLinear kCAMediaTimingFunctionEaseIn kCAMediaTimingFunctionEaseOut kCAMediaTimingFunctionEaseInEaseOut
POPSpringAnimation
POPSpringAnimation *springAnimation = [POPSpringAnimation animation];
springAnimation.velocity=@(1000); // change of value units per second
springAnimation.springBounciness=14; // value between 0-20 default at 4
springAnimation.springSpeed=3; // value between 0-20 default at 4
POPDecayAnimation
POPDecayAnimation *decayAnimation=[POPDecayAnimation animation];
decayAnimation.velocity=@(233); //change of value units per second
decayAnimation.deceleration=.833; //range of 0 to 1
Example
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
Step 2 Decide if you will animate a view property or layer property
View Properties
Alpha – kPOPViewAlpha
Color – kPOPViewBackgroundColor
Size – kPOPViewBounds
Center – kPOPViewCenter
Location & Size – kPOPViewFrame
Size – kPOPViewScaleXY
Size(Scale) – kPOPViewSize
Layer Properties
Color – kPOPLayerBackgroundColor
Size – kPOPLayerBounds
Size – kPOPLayerScaleXY
Size – kPOPLayerSize
Opacity – kPOPLayerOpacity
Position – kPOPLayerPosition
X Position – kPOPLayerPositionX
Y Position – kPOPLayerPositionY
Rotation – kPOPLayerRotation
Color – kPOPLayerBackgroundColor
Example
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
Note: Works on any Layer property or any object that inherits from UIView such as UIToolbar | UIPickerView | UIDatePicker | UIScrollView | UITextView | UIImageView | UITableViewCell | UIStepper | UIProgressView | UIActivityIndicatorView | UISwitch | UISlider | UITextField | UISegmentedControl | UIButton | UIView | UITableView
Step 3 Find your property below then add and set .toValue
View Properties
Alpha – kPOPViewAlpha
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewAlpha];
basicAnimation.toValue= @(0); // scale from 0 to 1
Color – kPOPViewBackgroundColor
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPViewBackgroundColor];
basicAnimation.toValue= [UIColor redColor];
Size – kPOPViewBounds
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewBounds];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)]; //first 2 values dont matter
Center – kPOPViewCenter
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewCenter];
basicAnimation.toValue=[NSValue valueWithCGPoint:CGPointMake(200, 200)];
Location & Size – kPOPViewFrame
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(140, 140, 140, 140)];
Size – kPOPViewScaleXY
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewScaleXY];
basicAnimation.toValue=[NSValue valueWithCGSize:CGSizeMake(3, 2)];
Size(Scale) – kPOPViewSize
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewSize];
basicAnimation.toValue=[NSValue valueWithCGSize:CGSizeMake(30, 200)];
Layer Properties
Color – kPOPLayerBackgroundColor
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBackgroundColor];
basicAnimation.toValue= [UIColor redColor];
Size – kPOPLayerBounds
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBounds];
basicAnimation.toValue= [NSValue valueWithCGRect:CGRectMake(0, 0, 90, 90)]; //first 2 values dont matter
Size – kPOPLayerScaleXY
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerScaleXY];
basicAnimation.toValue= [NSValue valueWithCGSize:CGSizeMake(2, 1)];//increases width and height scales
Size – kPOPLayerSize
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPLayerSize];
basicAnimation.toValue= [NSValue valueWithCGSize:CGSizeMake(200, 200)];
Opacity – kPOPLayerOpacity
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerOpacity];
basicAnimation.toValue = @(0);
Position – kPOPLayerPosition
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerPosition];
basicAnimation.toValue= [NSValue valueWithCGRect:CGRectMake(130, 130, 0, 0)];//last 2 values dont matter
X Position – kPOPLayerPositionX
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerPositionX];
basicAnimation.toValue= @(240);
Y Position – kPOPLayerPositionY
POPSpringAnimation *anim = [POPSpringAnimation animation];
anim.property=[POPAnimatableProperty propertyWithName:kPOPLayerPositionY];
anim.toValue = @(320);
Rotation – kPOPLayerRotation
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerRotation];
basicAnimation.toValue= @(M_PI/4); //2 M_PI is an entire rotation
Note: Property Changes work for all 3 animation types – POPBasicAnimation POPSpringAnimation POPDecayAnimation
Example
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerRotation];
basicAnimation.toValue= @(M_PI/4); //2 M_PI is an entire rotation
Step 4 Create Name & Delegate For Animation
basicAnimation.name=@"WhatEverAnimationNameYouWant";
basicAnimation.delegate=self;
Declare Delegate Protocol <POPAnimatorDelegate>
Delegate Methods
`
<POPAnimatorDelegate>
`
- (void)pop_animationDidStart:(POPAnimation *)anim;
- (void)pop_animationDidStop:(POPAnimation *)anim finished:(BOOL)finished;
- (void)pop_animationDidReachToValue:(POPAnimation *)anim;
Example
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)];
basicAnimation.name=@"WhatEverAnimationNameYouWant";
basicAnimation.delegate=self;
Step 5 Add animation to View
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];
Example
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)];
basicAnimation.name=@"SomeAnimationNameYouChoose";
basicAnimation.delegate=self;
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];
二:关于Poping一些注意点
1:组动画的效果实现,同时写就会同时进行,就有组的效果
POPSpringAnimation *Annimation1 = [POPSpringAnimation animationWithPropertyNamed:kPOPViewScaleXY];
Annimation1.springSpeed = 40.0f;
Annimation1.springBounciness = 30.0f;
Annimation1.fromValue = [NSValue valueWithCGPoint:CGPointMake(0.3, 0.3)];
Annimation1.toValue = [NSValue valueWithCGPoint:CGPointMake(1, 1)];
POPSpringAnimation *Annimation2 = [POPSpringAnimation animationWithPropertyNamed:kPOPViewCenter];
Annimation2.springSpeed = 40.0f;
Annimation1.springBounciness = 30.0f;
Annimation2.toValue = [NSValue valueWithCGPoint:CGPointMake(100, 100)];
[_Subview pop_addAnimation:Annimation1 forKey:@"Scale"];
[_Subview pop_addAnimation:Annimation2 forKey:@"Move"];
2:关于连续动画的效果
anim.completionBlock = ^(POPAnimation *anim, BOOL finished) {
if (finished) {
NSLog(@"Animation finished!");
//加入新的动画
}};
3:可以实现委托POPAnimatorDelegate关于动画前后的一些操作处理
- (void)pop_animationDidStart:(POPAnimation *)anim;
- (void)pop_animationDidStop:(POPAnimation *)anim finished:(BOOL)finished;
- (void)pop_animationDidReachToValue:(POPAnimation *)anim;
4:POPBasicAnimation提供四种timingfunction(很熟悉,对不对? 就是Core Animation中那些)
kCAMediaTimingFunctionLinear
kCAMediaTimingFunctionEaseIn
kCAMediaTimingFunctionEaseOut
kCAMediaTimingFunctionEaseInEaseOut
github地址:
https://github.com/wujunyang/facebookPopTest