using system;
using system.data;
using system.data.sqlclient;
using town.data;
using town.log;
using system.collections;
namespace town.com
{
/// <summary>
/// 功能:积分类
/// 作者:rexsp
/// 创建日期:2004-01-14
/// 修改者:
/// 修改日期:
/// </summary>
public class scoresetting
{
#region 私有成员
/// <summary>
/// 分值设置id
/// </summary>
private int id=-1;
/// <summary>
/// 功能id
/// </summary>
private int functionid=-1;
/// <summary>
/// 操作id
/// </summary>
private int operationid=-1;
/// <summary>
/// 角色类型id
/// </summary>
private int roletypeid=-1;
/// <summary>
/// 版块类型id
/// </summary>
private int bbstypeid=-1;
/// <summary>
/// 积分
/// </summary>
private int score=-2000000000;
/// <summary>
/// 币币
/// </summary>
private int bb=-2000000000;
/// <summary>
/// 购买类型
/// </summary>
private int buytype=-1;
/// <summary>
/// 功能状态
/// </summary>
private int functionstate=-1;
/// <summary>
/// 是否更新分值
/// </summary>
#endregion
#region 公有属性
/// <summary>
/// 积分设置di
/// </summary>
public int id
{
get{return id;}
set{id=value;}
}
/// <summary>
/// 功能id
/// </summary>
public int functionid
{
get{return functionid;}
set{functionid=value;}
}
/// <summary>
/// 操作id
/// </summary>
public int operationid
{
get{return operationid;}
set{operationid=value;}
}
/// <summary>
/// 角色类型
/// </summary>
public int roletypeid
{
get{return roletypeid;}
set{roletypeid=value;}
}
/// <summary>
/// 版块类型
/// </summary>
public int bbstypeid
{
get{return bbstypeid;}
set{bbstypeid=value;}
}
/// <summary>
/// 积分
/// </summary>
public int score
{
get{return score;}
set{score=value;}
}
/// <summary>
/// 币币
/// </summary>
public int bb
{
get{return bb;}
set{bb=value;}
}
/// <summary>
/// 购买类型 0- 不是购买类型 1 – 一次性购买 2-反复购买
/// </summary>
public int buytype
{
get{return buytype;}
set{buytype=value;}
}
/// <summary>
/// 购买状态:0-无此功能 1-有此功能 2-需要购买
/// </summary>
public int functionstate
{
get{return functionstate;}
set{functionstate=value;}
}
#endregion