以下为引用的内容: fbtools.h
#ifndef _FBTOOLS_H_ #define _FBTOOLS_H_
#include
/* a framebuffer device structure */ typedef struct fbdev{ int fb; unsigned long fb_mem_offset; unsigned long fb_mem; struct fb_fix_screeninfo fb_fix; struct fb_var_screeninfo fb_var; char dev[20]; } FBDEV, *PFBDEV;
/* open & init a frame buffer */ /* to use this function, you must set FBDEV.dev=”/dev/fb0″ or “/dev/fbX” */ /* it’s your frame buffer. */ int fb_open(PFBDEV pFbdev);
/*close a frame buffer*/ int fb_close(PFBDEV pFbdev);
/*get display depth*/ int get_display_depth(PFBDEV pFbdev);
/*full screen clear */ void fb_memset(void *addr, int c, size_t len);
#endif
fbtools.c
代码:
#include #include #include #include #include #include #include #include
#include “fbtools.h”
#define TRUE 1 #define FALSE 0 #define MAX(x,y) ((x)>(y)?(x):(y)) #define MIN(x,y) ((x)<(y)?(x):(y))
/* open & init a frame buffer */ int fb_open(PFBDEV pFbdev) { pFbdev->fb = open(pFbdev->dev, O_RDWR); if(pFbdev->fb < 0) { printf(“Error opening %s: %m. Check kernel config\n”, pFbdev->dev); return FALSE; } if (-1 == ioctl(pFbdev->fb,FBIOGET_VSCREENINFO,&(pFbdev->fb_var))) { printf(“ioctl FBIOGET_VSCREENINFO\n”); return FALSE; } if (-1 == ioctl(pFbdev->fb,FBIOGET_FSCREENINFO,&(pFbdev->fb_fix))) { printf(“ioctl FBIOGET_FSCREENINFO\n”); return FALSE; }
/*map physics address to virtual address */ pFbdev->fb_mem_offset = (unsigned long)(pFbdev->fb_fix.smem_start) & (~PAGE_MASK); pFbdev->fb_mem = (unsigned long int)mmap(NULL, pFbdev->fb_fix.smem_len + pFbdev->fb_mem_offset, PROT_READ | PROT_WRITE, MAP_SHARED, pFbdev->fb, 0); if (-1L == (long) pFbdev->fb_mem) { printf(“mmap error! mem:%d offset:%d\n”, pFbdev->fb_mem, pFbdev->fb_mem_offset); return FALSE; }
return TRUE; }
/* close frame buffer */ int fb_close(PFBDEV pFbdev) { close(pFbdev->fb); pFbdev->fb=-1; }
/* get display depth */ int get_display_depth(PFBDEV pFbdev); { if(pFbdev->fb<=0) { printf(“fb device not open, open it first\n”); return FALSE; } return pFbdev->fb_var.bits_per_pixel; }
/* full screen clear */ void fb_memset (void *addr, int c, size_t len) { memset(addr, c, len); }
/* use by test */ #define DEBUG #ifdef DEBUG main() { FBDEV fbdev; memset(&fbdev, 0, sizeof(FBDEV)); strcpy(fbdev.dev, “/dev/fb0”); if(fb_open(&fbdev)==FALSE) { printf(“open frame buffer error\n”); return; }
fb_memset(fbdev.fb_mem + fbdev.fb_mem_offset, 0, fbdev.fb_fix.smem_len);
fb_close(&fbdev); } |