Android刮刮乐实现代码
2018-07-20 来源:open-open
public class ActionersView extends View { private Paint mPaint = new Paint(); private Paint txtPaint = new Paint();//文字画笔 private Path mPath = new Path();//手指滑动路径 private Canvas mCanvas;//缓存画布 private Bitmap mBitmap;//缓存图片 private float pointX, pointY;//触点坐标 private String txtStr = "¥5,000,000"; public ActionersView(Context context, AttributeSet attrs) { super(context, attrs); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); int width = getMeasuredWidth(); int height = getMeasuredHeight(); mBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); // 初始化bitmap mCanvas = new Canvas(mBitmap); initPaint();//初始化画笔 // mCanvas.drawRoundRect(new RectF(100, 500, width - 100, height - 500), 30, 30, mPaint);//效果一:背景为灰色的矩形 mCanvas.drawBitmap(BitmapFactory.decodeResource(getResources(), R.drawable.bg1), null, new RectF(100, 500, width - 100, height - 500), null);//效果二:背景为图片 } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); txtPaint.setTextSize(60); canvas.drawText(txtStr, getWidth() / 2 - 150, getHeight() / 2, txtPaint); mCanvas.drawPath(mPath, mPaint); canvas.drawBitmap(mBitmap, 0, 0, null); } @Override public boolean onTouchEvent(MotionEvent event) { pointX = event.getX(); pointY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mPath.moveTo(pointX, pointY);//将路径移动到点(pointX, pointY),不绘制 break; case MotionEvent.ACTION_MOVE: mPath.lineTo(pointX, pointY);//绘制一条从上个触点到点(pointX, pointY)的线条 break; } invalidate();//重新绘图 return true; } private void initPaint() {//初始化画笔 mPaint.setDither(true); mPaint.setAntiAlias(true); mPaint.setStrokeWidth(30); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeJoin(Paint.Join.ROUND); mPaint.setColor(Color.parseColor("#c0c0c0")); mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_OUT)); } }
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