Java中CountDownLatch用法

2018-07-20    来源:open-open

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CountDownLatch类是一个同步计数器,构造时传入int参数,该参数就是计数器的初始值,每调用一次countDown()方法,计数器减1,计数器大于0 时,await()方法会阻塞程序继续执行

CountDownLatch如其所写,是一个倒计数的锁存器,当计数减至0时触发特定的事件。利用这种特性,可以让主线程等待子线程的结束。下面以一个模拟运动员比赛的例子加以说明。

import java.util.concurrent.CountDownLatch;
  import java.util.concurrent.Executor;
  import java.util.concurrent.ExecutorService;
  import java.util.concurrent.Executors;

  public class CountDownLatchDemo {
     private static final int PLAYER_AMOUNT = 5;
     public CountDownLatchDemo() {
         // TODO Auto-generated constructor stub    
      }
     /**
      * @param args
      */
     public static void main(String[] args) {
         // TODO Auto-generated method stub
         //对于每位运动员,CountDownLatch减1后即结束比赛
         CountDownLatch begin = new CountDownLatch(1);
         //对于整个比赛,所有运动员结束后才算结束
         CountDownLatch end = new CountDownLatch(PLAYER_AMOUNT);
         Player[] plays = new Player[PLAYER_AMOUNT];

         for(int i=0;i<PLAYER_AMOUNT;i++)
             plays[i] = new Player(i+1,begin,end);

         //设置特定的线程池,大小为5
         ExecutorService exe = Executors.newFixedThreadPool(PLAYER_AMOUNT);
         for(Player p:plays)
             exe.execute(p);            //分配线程
         System.out.println("Race begins!");
         begin.countDown();
         try{
             end.await();            //等待end状态变为0,即为比赛结束
         }catch (InterruptedException e) {
             // TODO: handle exception
             e.printStackTrace();
         }finally{
             System.out.println("Race ends!");
         }
         exe.shutdown();
     }
 }

接下来是Player类

```java import java.util.concurrent.CountDownLatch;

public class Player implements Runnable {

 private int id;
 private CountDownLatch begin;
 private CountDownLatch end;
 public Player(int i, CountDownLatch begin, CountDownLatch end) {
     // TODO Auto-generated constructor stub
     super();
     this.id = i;
     this.begin = begin;
     this.end = end;
 }

 @Override
 public void run() {
     // TODO Auto-generated method stub
     try{
         begin.await();        //等待begin的状态为0
         Thread.sleep((long)(Math.random()*100));    //随机分配时间,即运动员完成时间
         System.out.println("Play"+id+" arrived.");
     }catch (InterruptedException e) {
         // TODO: handle exception
         e.printStackTrace();
     }finally{
         end.countDown();    //使end状态减1,最终减至0
     }
 }

} ```

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