Html5实现手机九宫格密码解锁功能

2018-07-20    来源:open-open

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HTML5真的是很强大,前端时间看到一个canvas实现九宫格的密码解锁。今天抽出时间模仿了一个,特定分享一下!

效果截图如下:

效果看起来还不错吧!

源码如下:

    <!DOCTYPE html>  
    <html>  
    <head lang="zh-CN">  
        <meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" name="viewport"/>  
        <meta charset="UTF-8">  
        <title>html5实现网页解锁功能</title>  
        <style type="text/css">  
            html, body {  
                margin: 0;  
                padding: 0;  
                width: 100%;  
                height: 100%;  
            }  
        </style>  
        <script type="text/javascript">  
            /**  
             * 半径,画布宽度,画布高度,画布x内边距,画布y内边距  
             */  
            var R = 26, canvasWidth = 400, canvasHeight = 320, OffsetX = 30, OffsetY = 30;  
            var circleArr = [];  
            function createCirclePoint(diffX, diffY) {  
                for (var row = 0; row < 3; row++) {  
                    for (var col = 0; col < 3; col++) {  
                        // 计算圆心坐标  
                        var Point = {  
                            X: (OffsetX + col * diffX + ( col * 2 + 1) * R),  
                            Y: (OffsetY + row * diffY + (row * 2 + 1) * R)  
                        };  
                        circleArr.push(Point);  
                    }  
                }  
            }  
            window.onload = function () {  
                var canvas = document.getElementById("lockCanvas");  
                canvasWidth = document.body.offsetWidth;//网页可见区域宽  
                canvas.width = canvasWidth;  
                canvas.height = canvasHeight;  
                var cxt = canvas.getContext("2d");  
                /**  
                 * 每行3个圆  
                 * OffsetX为canvas x方向内边距  
                 * */  
                var X = (canvasWidth - 2 * OffsetX - R * 2 * 3) / 2;  
                var Y = (canvasHeight - 2 * OffsetY - R * 2 * 3) / 2;  
                  
                createCirclePoint(X, Y);  
                  
                bindEvent(canvas, cxt);  
                //CW=2*offsetX+R*2*3+2*X  
                Draw(cxt, circleArr, [],null);  
            }  
            function Draw(cxt, circleArr, pwdArr,touchPoint) {  
                if (pwdArr.length > 0) {  
                    cxt.beginPath();  
                    for (var i = 0; i < pwdArr.length; i++) {  
                        var pointIndex = pwdArr[i];  
                        cxt.lineTo(circleArr[pointIndex].X, circleArr[pointIndex].Y);  
                    }  
                    cxt.lineWidth = 10;  
                    cxt.strokeStyle = "#627eed";  
                    cxt.stroke();  
                    cxt.closePath();  
                    if(touchPoint!=null){  
                        var lastPointIndex=pwdArr[pwdArr.length-1];  
                        var lastPoint=circleArr[lastPointIndex];  
                        cxt.beginPath();  
                        cxt.moveTo(lastPoint.X,lastPoint.Y);  
                        cxt.lineTo(touchPoint.X,touchPoint.Y);  
                        cxt.stroke();  
                        cxt.closePath();  
                    }  
                }  
                for (var i = 0; i < circleArr.length; i++) {  
                    var Point = circleArr[i];  
                    cxt.fillStyle = "#627eed";  
                    cxt.beginPath();  
                    cxt.arc(Point.X, Point.Y, R, 0, Math.PI * 2, true);  
                    cxt.closePath();  
                    cxt.fill();  
                    cxt.fillStyle = "#ffffff";  
                    cxt.beginPath();  
                    cxt.arc(Point.X, Point.Y, R - 3, 0, Math.PI * 2, true);  
                    cxt.closePath();  
                    cxt.fill();  
                    if(pwdArr.indexOf(i)>=0){  
                        cxt.fillStyle = "#627eed";  
                        cxt.beginPath();  
                        cxt.arc(Point.X, Point.Y, R -16, 0, Math.PI * 2, true);  
                        cxt.closePath();  
                        cxt.fill();  
                    }  
      
                }  
            }  
              
            /**  
             * 计算选中的密码   
             */  
            function getSelectPwd(touches,pwdArr){  
                for (var i = 0; i < circleArr.length; i++) {  
                    var currentPoint = circleArr[i];  
                    var xdiff = Math.abs(currentPoint.X - touches.pageX);  
                    var ydiff = Math.abs(currentPoint.Y - touches.pageY);  
                    var dir = Math.pow((xdiff * xdiff + ydiff * ydiff), 0.5);  
                    if(dir > R || pwdArr.indexOf(i) >= 0)  
                        continue;  
                     pwdArr.push(i);  
                     break;  
                }  
            }  
              
            /**  
             * 给画布绑定事件  
             */  
            function bindEvent(canvas, cxt) {  
                var pwdArr = [];  
                canvas.addEventListener("touchstart", function (e) {  
                    getSelectPwd(e.touches[0],pwdArr);  
                }, false);  
                canvas.addEventListener("touchmove", function (e) {  
                    e.preventDefault();  
                    var touches = e.touches[0];  
                    getSelectPwd(touches,pwdArr);  
                    cxt.clearRect(0,0,canvasWidth,canvasHeight);  
                    Draw(cxt,circleArr,pwdArr,{X:touches.pageX,Y:touches.pageY});  
                }, false);  
                canvas.addEventListener("touchend", function (e) {  
                    cxt.clearRect(0,0,canvasWidth,canvasHeight);  
                    Draw(cxt,circleArr,pwdArr,null);  
                    alert("密码结果是:"+pwdArr.join("->"));  
                    pwdArr=[];  
                }, false);  
            }  
        </script>  
    </head>  
    <body>  
    <canvas id="lockCanvas"></canvas>  
    </body>  
    </html>  

来自:http://blog.csdn.net/xmtblog/article/details/50252127

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